Firefly/ff engine: Difference between revisions

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= Firefly engine =
= Firefly engine =
[[image:ff_engine_icon.png|thumb|left|Firefly engine]] The Firefly Engine object is the base of the entire Firefly system. It is the object that actually takes all of your various nodes and other Firefly objects and renders the 3d scene to the frame. You must have at least one in your project's frame in order for anything 3d to appear when you run it. The size and placement of the engine within your game's frame determines where in the frame the 3d scene is rendered.
[[image:ff_engine_icon.png|left|Firefly engine]] The Firefly Engine object is the base of the entire Firefly system. It is the object that actually takes all of your various nodes and other Firefly objects and renders the 3d scene to the frame. You must have at least one in your project's frame in order for anything 3d to appear when you run it. The size and placement of the engine within your game's frame determines where in the frame the 3d scene is rendered.
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Revision as of 19:59, 23 March 2025

Firefly engine

Firefly engine
Firefly engine

The Firefly Engine object is the base of the entire Firefly system. It is the object that actually takes all of your various nodes and other Firefly objects and renders the 3d scene to the frame. You must have at least one in your project's frame in order for anything 3d to appear when you run it. The size and placement of the engine within your game's frame determines where in the frame the 3d scene is rendered.


Properties

list - show properties and explain their behaviors

Actions

list - show actions and define their effects, with descriptions for arguments when needed

Conditions

list - show conditions and define what triggers them

Expressions

list - show expressions and what they define

Additional notes

details on functionality and limitations