Firefly/ff particle

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Revision as of 05:17, 21 June 2025 by Tasella-Wa Tudina (talk | contribs) (Created page with "== Firefly Node Particle System Object == With the Particle System Node you can insert a particle emitter into the scene. A Particle System node can be one of these types: Point, Box, Sphere, Animated Mesh Node, Cylinder, Mesh, Ring. These types describe the shape of the emitter. What is actually emitted is similar to a Billboard node object. A Particle System Node also can one or more Effectors. An Affecter is something located at a X,Y,Z position within the sce...")
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Firefly Node Particle System Object

With the Particle System Node you can insert a particle emitter into the scene. A Particle System node can be one of these types: Point, Box, Sphere, Animated Mesh Node, Cylinder, Mesh, Ring. These types describe the shape of the emitter.


What is actually emitted is similar to a Billboard node object.


A Particle System Node also can one or more Effectors. An Affecter is something located at a X,Y,Z position within the scene and will affect particles generated by the node object in different ways. The different types of Effectors are ‘Attraction’, ‘Fade-Out’, ‘Gravity’, ‘Rotation’, ‘Scale’.