Firefly
Firefly is a set of extensions for Clickteam's Fusion game engine that lets you design 3D games and apps, based on the [Irrlicht Engine].
These short tutorials cover the minimal basics of using individual objects.
Start here - Learn the basics on how to add firefly to an empty project
Loading a model - Get a model into your 3d world
Moving objects - Make objects move within your world
Object collision basics - Making objects collide together
What is raycasting - Make objects see each other
Animating an object - Make an object do things
These pages fully document every object and their A/C/Es.
Firefly engine - The core system for Firefly
Firefly camera - The camera serves as a window into the 3d world
Firefly material cache - The material cache stores the textures used by Firefly
Firefly static object - The static object is used to load most 3d meshes that construct your world
...More to come
These are full tutorials you can follow to create a game.
(Beginner) Chocobreak - The classic chocobreak tutorial in 3D
(Beginner) Dueling tanks - A simple tutorial for a basic tank fighting game
(Intermediate) First Person Shooter tutorial - How to create a first-person shooter
(Intermediate) Third person exploration tutorial - How to create a third-person adventure
Firefly Bug Tracker - Tracks all known bugs with the public version of Firefly (and if they've been fixed in upcoming releases)
Additional tutorials - Tutorials not found on this site, including some for general modeling and software use.